Nov. 20th, 2011

ordinal: (Default)

Some sample output from my tests of the Conflict system for the browserish Roguelike MMOish thing that I am writing; at the moment, it is just NPCs challenging each other.

I am a little bored of games where “conflict” simply means repeated murder attempts, so I decided to test with a different model of conflict.

Your technique cannot possible defeat mine! )

December 2014

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